×
About Me
I’m Francisco Lourenço, a Machine Learning and Computer Vision Engineer specialized in
real-world visual data, 3D data, and end-to-end CV/ML systems.
I help startups and technical teams turn complex visual data into practical, reliable solutions.
My work usually sits at the intersection of perception, geometry, and machine learning, whether
the challenge involves aerial imagery, street-level data, industrial inspection, LiDAR,
point clouds, RGB-D, multi-camera systems, or sensor fusion workflows.
What draws me to this field is the idea of giving machines a useful understanding of the world
around them. I enjoy building systems that can extract structure, measurements, and actionable
information from raw visual data, then turn that into something that supports a real product,
workflow, or operational need. For me, the most rewarding projects are the ones where strong
research and engineering come together to solve practical problems.
Over the years, I’ve worked on a wide range of applied computer vision and machine learning
challenges, including industrial anomaly detection, 3D scanning and reconstruction,
3D shape understanding, street-view and LiDAR processing, georeferencing, calibration tools,
and measurement systems from real-world imagery. I’ve also been deeply involved in the
data side of vision systems, from data collection workflows and annotation pipeline design
to taxonomy definition, QA processes, and leading annotation efforts for high-quality
dataset creation.
I’m particularly drawn to end-to-end ownership. I enjoy taking a problem from early research and
prototyping all the way to robust implementation, refinement, and deployment. That includes not
only model development, but also the surrounding tooling and infrastructure that make a system
actually usable in practice. I like working closely with the full reality of a problem: the data,
the edge cases, the geometry, the trade-offs, and the operational constraints.
My interest in this space started early. I grew up experimenting with machines, computers, and
robotics, heavily influenced by my father, who is also an electrical engineer. As a teenager, I
took part in engineering competitions and robotics events, and I became fascinated by the idea of
building systems that could perceive and interact with the world. One of my favorite early
projects was a robot I built that used a camera and servo motors to follow a specific object
around. It was a simple idea, but it captured something that still defines my work today:
combining creativity, engineering, and curiosity to build intelligent systems that do something
meaningful in the real world.
Professionally, I’ve often worked in environments where independence, ownership, and adaptability
were essential. I’m comfortable stepping into technically challenging problems, structuring them
clearly, and building solutions from the ground up. I care a lot about quality, but also about
usefulness. I want the systems I build to work well in practice, not just look good in theory.
Today, I focus on collaborating with startups, R&D teams, and companies that need strong
technical execution in machine learning and computer vision, especially when the problem involves
3D data, perception, measurement, reconstruction, or real-world visual pipelines.
I bring a mix of deep technical expertise, creativity, strong ownership, and a practical mindset
shaped by building for real use cases.
If you're working on a challenging visual problem and need someone who can combine research
thinking with hands-on implementation, I’d be happy to connect.
Me and my beautiful girlfriend at a coffee shop in the country side of Colombia 💛